local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133213016
L1_1 = {}
L2_1 = {}
L2_1.config_id = 16001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -3511.774
L3_1.y = 201.628
L3_1.z = -3196.632
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 351.319
L3_1.y = 285.765
L3_1.z = 354.814
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 16004
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = -3511.243
L4_1.y = 201.355
L4_1.z = -3189.936
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 352.909
L4_1.y = 264.309
L4_1.z = 0.705
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 16005
L4_1.monster_id = 22010401
L5_1 = {}
L5_1.x = -3519.538
L5_1.y = 203.354
L5_1.z = -3193.308
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 16.441
L5_1.y = 75.285
L5_1.z = 357.518
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L4_1.disableWander = true
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 16006
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = -3509.464
L6_1.y = 201.164
L6_1.z = -3193.488
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 354.209
L6_1.y = 238.485
L6_1.z = 2.498
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.disableWander = true
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 16012
L6_1.monster_id = 22010201
L7_1 = {}
L7_1.x = -3515.185
L7_1.y = 201.997
L7_1.z = -3193.094
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 12.356
L7_1.y = 89.439
L7_1.z = 1.629
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L6_1.disableWander = true
L6_1.pose_id = 9013
L6_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 16002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -3501.213
L3_1.y = 201.041
L3_1.z = -3193.846
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 348.067
L3_1.y = 272.602
L3_1.z = 355.735
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 16007
L3_1.gadget_id = 70900393
L4_1 = {}
L4_1.x = -3517.323
L4_1.y = 202.707
L4_1.z = -3193.485
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 3.375
L4_1.y = 359.238
L4_1.z = 345.105
L3_1.rot = L4_1
L3_1.level = 27
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 16008
L4_1.gadget_id = 70900393
L5_1 = {}
L5_1.x = -3512.994
L5_1.y = 202.05
L5_1.z = -3199.098
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 4.227
L5_1.y = 358.97
L5_1.z = 346.769
L4_1.rot = L5_1
L4_1.level = 27
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 16009
L5_1.gadget_id = 70900393
L6_1 = {}
L6_1.x = -3507.49
L6_1.y = 200.946
L6_1.z = -3193.351
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.886
L6_1.y = 359.911
L6_1.z = 353.757
L5_1.rot = L6_1
L5_1.level = 27
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 16010
L6_1.gadget_id = 70900393
L7_1 = {}
L7_1.x = -3512.854
L7_1.y = 201.548
L7_1.z = -3187.718
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.896
L7_1.y = 0.007
L7_1.z = 351.12
L6_1.rot = L7_1
L6_1.level = 27
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 12
L7_1 = {}
L7_1.config_id = 16011
L7_1.gadget_id = 70300089
L8_1 = {}
L8_1.x = -3512.504
L8_1.y = 201.639
L8_1.z = -3193.252
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 2.638
L8_1.y = 359.755
L8_1.z = 349.38
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1016003
L2_1.name = "ANY_MONSTER_DIE_16003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_16003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_16003"
L3_1 = {}
L3_1.config_id = 1016013
L3_1.name = "MONSTER_BATTLE_16013"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_MONSTER_BATTLE_16013"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 16006
L5_1 = 16012
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 16002
L5_1 = 16007
L6_1 = 16008
L7_1 = 16009
L8_1 = 16010
L9_1 = 16011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_16003"
L5_1 = "MONSTER_BATTLE_16013"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 16001
L6_1 = 16004
L7_1 = 16005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_16003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 16002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_16003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133213016
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_MONSTER_BATTLE_16013 = L1_1
